MovieServerReloaded

Off Topic => Media => Guides and Tutorials => Topic started by: EvilShadeZ on April 04, 2016, 07:54:40 PM

Title: [TUT] Introduction to Mapping
Post by: EvilShadeZ on April 04, 2016, 07:54:40 PM
Introduction to Mapping in MovieServer Reloaded

Whether you want to create a mansion, a race track or your own private castle, you can do it all and more using the mapping system available in MovieServer Reloaded. This guide was created to introduce the mapping system to new users of the server, as it might be very confusing to use at first.

Map Commands:

/createmap <mapname> <password>
Description:
Creates a map which you can edit.

Anyone who knows the mapname and password can access and edit the map




/loadmap <mapname> <password>
Description:
Loads a previously created map.




/unloadmap <mapname> <password>
Description:
Unloads the map, removing all the objects. The map is still loadable afterwards using /loadmap




/mapedit <mapname> <password>
Description:
Allows user to edit a map that has been already loaded.




/mapeditq

no input parameters

Description:
Allows user to stop editing the map.




/maphelp <playerid/name> <mapname> <password>
Description:
Allows user to invite other players to edit the map.




Object Commands:

/oc <modelid>
Description:
Creates an object in the world in front of player.




/od <objectid>
Description:
Deletes the object owning the objectid.




/osel <objectid>
Description:
Selects an object ID for editing.




/selobj

no input parameters

Description:
Allows user to select an object, using their mouse cursor, for editing.




/ox <distance> ,  /oy <distance> , /oz <distance>
Description:
Moves the object in their respective X,Y,Z axis.




/rx <degrees> ,  /ry <degrees> , /rz <degrees>
Description:
Rotates the object around their respective X,Y,Z axis.




/oe

no input parameters

Description:
Allows user to move and rotate the object using their mouse cursor.




/oclone

no input parameters

Description:
Clones the selected object on top of itself and then selects the cloned objects.




/omclone

no input parameters

Description:
Clones the selected object and its materials on top of itself and then selects the cloned objects.




/oreplace <modelid>
Description:
Replaces a currently selected object with another one, while still maintaining the location and rotation of the previous object.




/orot <x Axis> <y Axis> <z Axis>
Description:
Sets the global rotation of the object to these amounts. This should not be used most of the time, as /rx, /ry, /rz and /oe are more suited for most cases.




I haven't currently included the material commands, as they require a tutorial of their own. In meanwhile, you can head over to http://forum.reloadedserver.com/index.php/topic,38.0.html , which contains a guide how to use Manual Material option in /material.
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