MovieServerReloaded

Off Topic => Media => Guides and Tutorials => Topic started by: Sajugs on June 12, 2015, 12:30:55 PM

Title: [TUT] Mapping Resources
Post by: Sajugs on June 12, 2015, 12:30:55 PM
Here is a list of useful links to use when it comes to mapping.


Textures website with pictures:

http://textures.xyin.ws/?page=textures

Website with all objects, categories, search, object sizes, and even textures.

http://dev.prineside.com/en/gtasa_samp_model_id/

___________________________________

From the texture website, copy this part of the code:

(http://i.imgur.com/76dyzCW.png)

Add commas inbetween and remove the spaces, also add a 0 ingame after the code so it looks like this when applying custom material:

(http://i.imgur.com/JOQigDm.png)
Title: Re: [TUT] Mapping Resources
Post by: Fozzy on June 12, 2015, 12:32:21 PM
Useful, thanks!
Title: Re: [TUT] Mapping Resources
Post by: [ER]Cheredre on December 25, 2015, 06:17:43 PM
You know...only the SAMP object link is working properly aye??
Title: Re: [TUT] Mapping Resources
Post by: Sajugs on December 25, 2015, 06:34:49 PM
Quote from: [ER]Cheredre on December 25, 2015, 06:17:43 PM
You know...only the SAMP object link is working properly aye??

They used to work fine. The websites are down now tho.

I'll add another link to the thread.
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