MovieServerReloaded

General => Suggestions => Accepted => Topic started by: NeVox on January 15, 2017, 10:04:22 PM

Title: Disable inlineskates-skins within the Deathmatch Arena
Post by: NeVox on January 15, 2017, 10:04:22 PM
Your name: Backers
Suggestion: Disable inlineskate-skins within the Deathmatch Arenas.

There skins (https://i.imgur.com/uiDthdF.png).

Why should we add this?: Because people can abuse them and you often don't even hit them properly, it's annoying if you see someone skating around like shit while he's shooting you.
Title: Re: Disable inlineskates-skins within the Deathmatch Arena
Post by: Zupps on January 15, 2017, 11:30:15 PM
Honestly it's harder to use those skins because the delay at the end when you stop moving it takes a second for the characters to stop. I don't think people choose those skins as they are randomly picked if you enter with the CJ skin
Title: Re: Disable inlineskates-skins within the Deathmatch Arena
Post by: NeVox on January 16, 2017, 04:06:33 PM
Quote from: Zupps on January 15, 2017, 11:30:15 PM
Honestly it's harder to use those skins because the delay at the end when you stop moving it takes a second for the characters to stop. I don't think people choose those skins as they are randomly picked if you enter with the CJ skin
I see many using them.
Title: Re: Disable inlineskates-skins within the Deathmatch Arena
Post by: Zupps on January 16, 2017, 06:01:40 PM
Quote from: NeVox on January 16, 2017, 04:06:33 PM
Quote from: Zupps on January 15, 2017, 11:30:15 PM
Honestly it's harder to use those skins because the delay at the end when you stop moving it takes a second for the characters to stop. I don't think people choose those skins as they are randomly picked if you enter with the CJ skin
I see many using them.
Yes but the people using them have the disadvantage of that delay not you.
Title: Re: Disable inlineskates-skins within the Deathmatch Arena
Post by: Sajugs on January 16, 2017, 08:46:39 PM
I thought they were already disabled just like CJ skin, guess I was wrong. Thanks for the suggestion, this is accepted and will be implemented soon.
EhPortal 1.34 © 2026, WebDev