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Topics - EvilShadeZ

Pages: [1] 2
1
Updates / 28th of May, 2018.
« on: May 28, 2018, 03:45:47 PM »
Update of 28th of May, 2018.

[New]

Quote
1. /odraw to change object draw distance.
2. Roleplay-Like Proximity /chattype
3. 0.3.DL players now can play on the server!
4. Added Discord in-game chat!



[Changed]

Quote
1. Chattype message formatting changes.
2. Haystack changes.
3. Updated MSR Renderer to make most objects ‘fade-in’ instead of ‘pop-in’
4. Optimisations of haystack and pootis launcher!



[Fixed]

Quote
1. Removed some legacy and broken code



2
Updates / 13th of April, 2018.
« on: April 13, 2018, 09:34:56 PM »
Update of Friday the 13th of April, 2018

[New]

Quote
1. Added '/gun' shortcut for '/wep'
2. Added playtime to leaderboards



[Changed]

Quote
1. Changed '/wep' error message when used in spawn.
2. Disabled '/v' and '/vx' in the spawn area for non-premium members to avoid car spam.
3. Changed how '/wep' menu sends "weapon spawned" messages.
4. DM2 replaced with a Minigun deathmatch
5. Updated the draw distances and priority for elevator buildings.
6. Weapon sync increased from 25 to 40 ticks, which should result in a better hit detection.
7. Added /haystack to /minigames



[Fixed]

Quote
1. Fixed a bug where '/carcolour' could be performed while not in vehicle.
2. Possibly fixed multiple race maps being loaded at once.
3. Fixed anti-cheat automatic bans not banning people.
4. Added previously missing message to '/cl'.
5. Fixed the elevator for the "Zombotech" building in SF.
5. Fixed the elevator for the "Zombotech" building in SF.



3
Updates / 27th of September, 2017.
« on: September 27, 2017, 11:28:47 AM »
Update of 27th of September, 2017.

[New]

Quote
1. Added /OSEDIT for ostick editing.
2. Added ambiance sound system. (/AMBIANCE to toggle) (SA-MP 0.3.7 R2 users ONLY)
3. Added 'Drunk Hotpursuit' scoreshop option.
4. New commands for admin system.
5. Added /REMOVENOS
6. Added /REMOVEMODS
7. Some objects have been removed.



[Changed]

Quote
1. /sound now allows sound id 0 to be played.
2. Regular players can no longer spectate admins[/color]


[Fixed]

Quote
1. Bugfixes and performance improvements.



4
Updates / 8th of September, 2017
« on: September 10, 2017, 04:44:02 PM »
Update of 8th of September, 2017.

[New]

Quote
1. Replaced Dillimore Gas station with SA-MP objects.
2. Added premium command '/ostext'. (Ostick material text)
3. Added a login screen background overlooking the spawn.


[Changed]

Quote
1. Added one minute delay between reports.
2. Changed autoclear regarding world 0 spawn.
3. Taunting props will now appear on the mini-map for one second while taunting.
4. Increased the render distance of Zombotech building.


[Fixed]

Quote
1. Fixed issues regarding to map saving
2. Fixed toggling of incoming connection messages for admins.
3. Fixed PropHunt teleporting players to Los Santos Airport before the beginning of the game
4. Fixed the ability for player to text before logging in.
5. Fixed offline AKA checking.
6. Fixed some formatting for last update message.
7. Fixed players being able to get in skin selection before logging in.



5
Updates / 17th September, 2016.
« on: September 17, 2016, 10:12:23 PM »
Update of 17th of September, 2016.

[New]

Quote
1. Replaced some buildings/objects.
2. Added /pms to view 5 previous private messages sent to you.
3. Added /getcoords to find the coordinates and the name of the location you're at.
4. /odrag, /oplace, /oreset (used for dragging objects)
5. Added "Anti-Radiation Pills" in Hungergames
6. Added Export minigame.


[Changed]

Quote
1. Adjusted values for /HAYSTACK
2. Object now saves its position after /omove


[Fixed]

Quote
1. Gamemode fixes and optimization

6
Updates / 9th of July, 2016
« on: July 08, 2016, 11:39:24 PM »
Update of 9th of July, 2016.

Quote

1. Fixed /minigames menu.
2. Trains now should respawn on autoclear.
3. Removing MapIcon for GoldPot until the streamer mapicon issue gets solved.
4. Players with packet loss more than 1% will be now removed from events.
5. Custom Spawnpoint can now be set. (Must be bought from scoreshop)
6. *Custom Colour can now be saved. (Must be bought from scoreshop)
7. Skins now can be saved. (Must be bought from scoreshop)
8. Removed ReloadedBot's ability to comprehend the word 'pootisbird' to avoid BSOD crashes.
9. Bugfixes and Performance improvements.


* Disabled for now, because it was causing crashes. A fix has been developed and will take effect after next restart.

7
Updates / 7th of July, 2016
« on: July 07, 2016, 09:41:24 PM »
Update of 7th of July, 2016.

Quote

1. Fixed race checkpoint counter for lap races.
2. Added Track Information for races.
3. Cleaned up race code. Should decrease the amount of problems races are experiencing.
4. Clicking a minigame in /minigames will iniciate the corresponding command.
5. Added a pickup for skin selection in spawn.
6. Fix for hot pursuit players being killed by other players while waiting for it to start.
7. Added MapIcon for GoldPot and Hot Pursuit shops.
8. Changed colours of the 3D text labels in spawn.
9. You can now private message ReloadedBot to take in some of his wisdom.
10. Bugfixes and performance improvements.


Update will take an effect after a restart.

8
Updates / 2nd of July, 2016
« on: July 02, 2016, 01:49:10 PM »
Update of 2nd of July, 2016.

Quote

1. Added 510 more player colours. (712 total).
2. Added 510 more chat colours. (710 total)
3. /itele now can be used by the name of the interior. /itele <id/name>
4. Godmode enabled within the spawn area.
5. Disabled rain by default in hot pursuit.
6. Added rain in scoreshop for hot pursuit.
7. Added /spawn to teleport to spawn.
8. Added a 3D text label on the car spawner.
9. Fixed some command messages.
10. Added Visual Modifications under /tune menu
11. Bugfixes and performance improvements.


Update will take an effect after a restart.

9
Updates / 4th of June, 2016
« on: June 03, 2016, 11:43:28 PM »
Update of 4th of June, 2016.

Quote

1. Vehicle Spawning pickup added in spawn.
2. New race, "Jesterson", added
3. DM spawns made more random to try to avoid players spawning into eachother.
4. TDM spawns made more random to try to avoid players spawning into eachother.
5. Fixes and performance improvements.


Update will take an effect after the restart.

10
Updates / 29th of May, 2016 - Two years of MovieServer Reloaded!
« on: May 29, 2016, 04:48:05 PM »
Update of 29th of May, 2016.

Quote

1. /material now has a Material Text option (For Premiums Only).
2. /s(kin) now opens a menu when no ID is inputted.
3. Haystack now has moving objects.
4 Bug fixes and script optimizations.


Update will take an effect after the restart.

Double Score is going to be active until 5th of June to celebrate 2 years of MovieServer Reloaded!

11
Updates / 16th of May, 2016
« on: May 16, 2016, 04:33:33 PM »
Update of 16th of May, 2016.

Quote

1. /chattype added to toggle between world chat and global chat.
2. /blindfold added to give players the ability to blindfold themselves.
3. Fixed elevator scripts for the news and beachside buildings.
4. Added /minigames to see the state of the minigames and time remaining.
5. Derby time limit added.
6. Fixed issue where player leaving the TDM would get "Error unknown command" message.
7. Time and Weather are reset after an event finishes.


Update will take an effect after the restart.

12
Updates / 8th of May, 2016
« on: May 08, 2016, 10:56:06 AM »
Update of 8th of May, 2016.

Quote

1. Added /duel system
2. Added a chat bubble above the players head when joining /race
3. Added /spleef minigame
4. Bugfixes and minor improvements


13
Updates / 16th of April, 2016
« on: April 16, 2016, 11:57:17 AM »
Update of 16th of April, 2016.

Quote

1. HayStack minigame now has multiple player support. (/haystackinvite <player ID> ; /joinhaystack).
2. Completely re-done /rules.
3. Added /DM 9 - Jetpack Moon DM!
4. New info messages.
5. Many bugfixes and improvements.



Update will take effect after a server restart.

14
Updates / 8th of April, 2016
« on: April 08, 2016, 06:59:28 PM »
Update of 8th of April, 2016.

Quote

1. Added /HayStack Minigame.
2. Rewritten some of the code for Derby and Hot Pursuit.
3. Leaving events no longer causes players to die.
4. If an event doesn't start because there were not enough players, player no longer gets respawned.
5. When event finishes, players get spread around the spawn to avoid them spawning into eachother.
6. New race "High Stakes" added.
7. Pootisbird removed.


15
Updates / 6th of April, 2016
« on: April 06, 2016, 08:47:49 PM »
Update of 6th of April, 2016.

Quote

1. Crime Report message plays when suspect is visible on radar in Hot Pursuit.
2. Minigames now display the best players in their info boxes.
3. /savepos can now be used to set spawn.
4. Many bugfixes and improvements.


This update will take effect after a server restart.

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