Hot Pursuit UI ideas!

Started by Sajugs, June 08, 2015, 12:59:27 AM

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Sajugs

Howdy y'all!

So I've been working on some Hot Pursuit UI concepts and ideas and I realized I could use some help! This is what I've came up so far for police side's UI. This is only a concept picture, also I realize that I forgot to add the ''time left'' section.

(Right-Click image and open full-screen).



So do you have any ideas for improvements or anything like that? Suggestions are welcome!

TinyDrama

I think it looks great. Nice job Huggsy!
I've got one suggestion. How about if rules and/or goals are displayed at the countdown?

Sajugs

Quote from: Fingerman on June 08, 2015, 12:20:26 PM
I think it looks great. Nice job Huggsy!
I've got one suggestion. How about if rules and/or goals are displayed at the countdown?

Hmm yeah, I had the idea that the box displays the goals/rules as you wait for the countdown and switches to the info panels as the chase starts. Good idea Fingerman.

givenchy

That looks sweet, can't wait.

Hazard

Having a count down timer for how long the suspect has to evade for.
Regular Player

Sajugs

Quote from: Hazard on June 13, 2015, 02:57:52 PM
Having a count down timer for how long the suspect has to evade for.

Oh, thanks for reminding me! Almost forgot that :p

Timid

Perfect but as Vialpando said add the timer

PeaceMaker

Damn ! that looks neat! Maybe give the cops spikestrips to use too? ;)

Hazard

Quote from: PeaceMaker on June 14, 2015, 11:17:05 PM
Damn ! that looks neat! Maybe give the cops spikestrips to use too? ;)
Seeing the GUI in the screenshot, hopefully it's true. http://prntscr.com/7h2c8n

Maybe instead of the officer numbers, there should be the cops name.
Regular Player

Timid

Quote from: Hazard on June 15, 2015, 02:02:21 AM
Quote from: PeaceMaker on June 14, 2015, 11:17:05 PM
Damn ! that looks neat! Maybe give the cops spikestrips to use too? ;)
Seeing the GUI in the screenshot, hopefully it's true. http://prntscr.com/7h2c8n

Maybe instead of the officer numbers, there should be the cops name.
It'll say the actual names and criminal when it's used with players.

Sajugs

Quote from: Hazard on June 15, 2015, 02:02:21 AM
Quote from: PeaceMaker on June 14, 2015, 11:17:05 PM
Damn ! that looks neat! Maybe give the cops spikestrips to use too? ;)
Seeing the GUI in the screenshot, hopefully it's true. http://prntscr.com/7h2c8n

Maybe instead of the officer numbers, there should be the cops name.

Yeah it will show names, this was just written as a preview.

And yes, for those interested there will be spike-strips and roadblocks available for LSPD. You will be able to get them @ police station, purchasing them via score.

The criminal will also be able to get landmines (also must be purchased via score) from a location they'll have to discover themselves.

Timid

Quote from: Sajugs on June 15, 2015, 02:08:15 AM
Quote from: Hazard on June 15, 2015, 02:02:21 AM
Quote from: PeaceMaker on June 14, 2015, 11:17:05 PM
Damn ! that looks neat! Maybe give the cops spikestrips to use too? ;)
Seeing the GUI in the screenshot, hopefully it's true. http://prntscr.com/7h2c8n

Maybe instead of the officer numbers, there should be the cops name.

Yeah it will show names, this was just written as a preview.

And yes, for those interested there will be spike-strips and roadblocks available for LSPD. You will be able to get them @ police station, purchasing them via score.

The criminal will also be able to get landmines (also must be purchased via score) from a location they'll have to discover themselves.
For the criminals, will it randomize every time or even switch locations each time?

Sajugs

Quote from: Daniel_Milford on June 15, 2015, 03:21:51 AM
Quote from: Sajugs on June 15, 2015, 02:08:15 AM
Quote from: Hazard on June 15, 2015, 02:02:21 AM
Quote from: PeaceMaker on June 14, 2015, 11:17:05 PM
Damn ! that looks neat! Maybe give the cops spikestrips to use too? ;)
Seeing the GUI in the screenshot, hopefully it's true. http://prntscr.com/7h2c8n

Maybe instead of the officer numbers, there should be the cops name.

Yeah it will show names, this was just written as a preview.

And yes, for those interested there will be spike-strips and roadblocks available for LSPD. You will be able to get them @ police station, purchasing them via score.

The criminal will also be able to get landmines (also must be purchased via score) from a location they'll have to discover themselves.
For the criminals, will it randomize every time or even switch locations each time?

Unsure yet. Will require testing to make sure its balanced.

Zupps

I think it needs to be simple as is now. The cops are like a layer under it and very off. I think the cop names should be moved to the right more.

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